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The developer’s short-term goal is to make G force return. Currently there are only two types of weapons in the game, against small boats and against big ships. In the future, they want to add some other types of weapons, such as weapons dedicated to combat soldiers, weapons that focus on fire suppression, and so on. The current state of control of the spacecraft still needs to be improved. This will be a long-term task. After completion, players should be able to experience a more realistic operating experience.
The developer wants to create a special high-speed combat mode, and will reconsider the issue of ammunition for live ammunition weapons. For computer AI, they are working with the AI team to try to enable NPCs to learn the various maneuvers that players use during dogfights. At the same time, I hope to minimize the cheating behavior of AI spacecraft and provide players with a more comfortable experience.
“Star Citizen” crowdfunding has exceeded 397 million US dollars, and the total number of registered accounts has exceeded 3.3 million. “Star Citizen: 42 Squadron” is still in development, please be patient.
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