NVIDIA has released the “Game Console Developer Tools Engineer” position, mentioning that qualified candidates should design “next-generation” graphics tools to help console developers easily use and utilize NVIDIA’s GPU technology and Features.
“Are you passionate about 3D graphics, GPUs, and low-level close-to-hardware programming? Have you ever dreamed of helping bring video games to life? Would you like to work with a fast, agile, and experienced team? Are you ready to Does light move at the speed of light?
NVIDIA is looking for a deep, creative and hands-on software engineer to pioneer graphics development tools for next-generation consoles. You’ll work with the NVIDIA Graphics Tools team to build tools that enable developers around the world to harness the power of NVIDIA GPUs.
We’re looking for a low-level programmer to help us provide the best possible gaming experience for game developers looking to debug and optimize their games. “
The job ad also mentions that Nvidia is specifically looking for people who are proficient in “low-level GPU performance tuning/optimization” with an eye toward “enabling developers to achieve higher and more consistent frame rates.”
Considering that the Switch is the only console on the market that uses Nvidia chips, this “next-generation console” can only be a successor to the Switch.