Intel shared the actual video of the game, showing its own DLSS competitor, XeSS. The games selected here are “Hitman 3” and “Galaxy Breaker”. In these videos, Intel compares XeSS’s 4K images with native 1080p. According to Intel, XeSS
The performance of 4K in these two games is comparable to native 1080p (which is why Intel compares these two modes).
Of course actuallyIntelXeSS should be shown more4KCompared to native 4K. Before comparing DLSS andAMDMost FSRs in the camp use this method.
According to currently published information, XeSS is closer to DLSS than FSR. XeSS will be a time-based scaling technology that will take into account the motion vector (speed) and the history of previous frames.
XeSS will be compatible with AMD and NVIDIA GPUs, which is a big advantage. The XeSS SDK is now available for selected developers. However, we should not be able to see any games that support it in the short term. Intel plans to release the first high-end discrete GPU in the first quarter of 2022.
Intel shows DLSS competitor XeSS (About XeSS introduction from 6 minutes and 20 seconds)