actually,Dell,HPWorkstations with Intel Arc Pro graphics cards have been disclosed before, but this is the first time Intel has officially confirmed the new name.
Ray tracing will be the focus of the presentation, a technique commonly used for workstation graphics rendering.At that time, you can see the ray tracing effect of the Intel Arc Pro graphics card running the Trimble Sketchup D5 renderer.
Intel also mentioned XeSS super-resolution technology, which should have landed with Arc graphics cards this summer to compete with NVIDIA DLSS,AMDFSR, but it’s still on paper so far, and I don’t know when it will come true.
Considering that this is a professional graphics conference, it is natural that the XeSS effect of the game will not be shown.
Other demos include:
Topaz Video Enhance AI software converts low-resolution photos to high-resolution with the help of hardware-accelerated AI algorithms.
Run the video effects and 3D animation rendering software SideFX Houdini through the USD Hydra plug-in, showing complex 3D scenes based on real-time path tracing (RTPT) and rendering more than 1 billion objects.
The Pixar RenderMan renderer is based on Intel 12th generation Core Duo, hardware acceleration of OpenVLK.
Intel OpenPGL enhanced rendering.
Blender 3D software is based on Intel ATS-M data center graphics card, oneAPI rendering acceleration.