Digital Foundry, which specializes in technical analysis of hardware and games, mentioned in their recent podcast that they heard from many developers thatXboxDeveloping games for the Series S is a pain. Not because of its CPU or GPU, but because of its memory limitations.
In case you didn’t know, the Xbox Series X has 16GB of RAM, while the XSS has only 10G. Counting the operating system takes up 2G, the actual memory used by game developers is only 8GB.
consideringMicrosoftIt has a large number of first-party games, such as “Starry Sky” and “Crimson Fall”, which have recently been delayed. The Xbox Series S may also encounter some performance problems when running these games. Or, Microsoft first-party studios have to make enough optimizations for the Xbox Series S.